The Heavy Metal (ヘビーメタル, Hebīmetaru) is an upgraded version of the Metal and a vehicular unit featured in Tiny Metal.[1]
Profile[]
A metal unit with increased defense and attack, at higher cost in resources. Like their smaller cousins, they suffer from lower mobility and vision ranges.[1]
Strategy[]
It's highly powered Ground Unit that able dominate almost every ground units.
It's a good option to dealing with Strikers. But due to it's slow movement, Heavy Metal might suffer with getting through their range.
Unlike Metal, It's able to attack against Gunship. Gunship can deal fair damage on Heavy Metal. But Heavy Metal likely win on 1:1.
Unit count is 2. It means it will not lose Firepower until it's health goes under 50. But downside, Once it's health goes lower than 50, Heavy Metal will lose it's strong Attack performance significantly. It's likely maintain 50+ health.
Moving Heavy Metal alone sometimes can suffer enemy very well. But considering it's poor Vision (of 2), It might be suicidal sometimes. If enemy had Multiple Strikes, Heavy Metal would die without dealing any damage on enemy.
Special Units[]
Hero Units[]
Tiny Metal
Tiny Metal: Full Metal Rumble
Commander Units[]
- Nathan(HM)
Trivia[]
- Advance Wars Equivalent: Medium Tank